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Houdini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷

Houdini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷

定 價(jià):¥59.80

作 者: 張寶榮 等編著
出版社: 清華大學(xué)出版社
叢編項(xiàng):
標(biāo) 簽: MAX

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ISBN: 9787302227175 出版時(shí)間: 2010-08-01 包裝: 平裝
開(kāi)本: 16開(kāi) 頁(yè)數(shù): 308 字?jǐn)?shù):  

內(nèi)容簡(jiǎn)介

  Houdini是世界著名的3D特效軟件,在電影、電視等方面有著大量的應(yīng)用?!禜oudini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷》以Houdini 10.0最新版本為依托,全面、系統(tǒng)地介紹Houdini的動(dòng)力學(xué)功能。動(dòng)力學(xué)是Houdini的重點(diǎn)內(nèi)容,《Houdini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷》詳細(xì)介紹了布料仿真模擬,碰撞,動(dòng)力學(xué)節(jié)點(diǎn)網(wǎng)絡(luò),各種仿真模擬和計(jì)算,粒子操作,粒子控制以及全部動(dòng)力學(xué)節(jié)點(diǎn)的功能解釋等?!禜oudini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷》配有3張DVD,12個(gè)小時(shí)的教學(xué)時(shí)長(zhǎng),1024×768高清畫(huà)質(zhì),語(yǔ)音講解。圖書(shū)和視頻教學(xué)內(nèi)容互為補(bǔ)充,相得益彰,并且相互獨(dú)立。教學(xué)內(nèi)容包括粒子行為、粒子替換、粒子渲染、粒子群組動(dòng)畫(huà),剛體操作、布料系統(tǒng),線(xiàn)動(dòng)力學(xué)、頭發(fā)模擬、柔體,流體技術(shù)等。《Houdini學(xué)習(xí)總動(dòng)員:動(dòng)力學(xué)卷》是全面學(xué)習(xí)Houdini動(dòng)力學(xué)功能不可多得的參考手冊(cè),也可作為培訓(xùn)教材或供業(yè)內(nèi)用戶(hù)查閱使用。

作者簡(jiǎn)介

  張寶榮,總動(dòng)員公司創(chuàng)始人,Mava專(zhuān)家。國(guó)內(nèi)第一代三維動(dòng)畫(huà)技術(shù)的研究者與教學(xué)者,曾擔(dān)任過(guò)多部電影、電視劇的特技導(dǎo)演,有豐富的行業(yè)技術(shù)經(jīng)驗(yàn)。曾任多家知名學(xué)府及培訓(xùn)機(jī)構(gòu)的技術(shù)總監(jiān)和教學(xué)總監(jiān),具有豐富的三維動(dòng)畫(huà)教學(xué)經(jīng)驗(yàn)。著有多部動(dòng)畫(huà)技術(shù)專(zhuān)著,出版有《Mava總動(dòng)員》系列大型多媒體教學(xué)軟件。呂新欣,Houdini專(zhuān)家,Mava專(zhuān)家。從事三維動(dòng)畫(huà)工作十多年,曾供職于多家知名動(dòng)畫(huà)制作企業(yè),任職技術(shù)總監(jiān),并在多家高校及培訓(xùn)機(jī)構(gòu)任教,是一位技術(shù)全面而精湛的三維動(dòng)畫(huà)專(zhuān)家。

圖書(shū)目錄

第1章 動(dòng)力學(xué)
 1.1 關(guān)于Houdini動(dòng)力學(xué)
 1.2 布料仿真模擬
 1.3 碰撞
 1.4 動(dòng)力學(xué)節(jié)點(diǎn)網(wǎng)絡(luò)
 1.5 流體密度和距離場(chǎng)
 1.6 力
 1.7 粘合
 1.8 如何選擇流體仿真模擬類(lèi)型
 1.9 輸入輸出和緩存
 1.10 混合關(guān)鍵幀動(dòng)畫(huà)和仿真模擬
 1.11 優(yōu)化仿真模擬
 1.12 粒子仿真模擬
 1.13 RBD仿真模擬
 1.14 關(guān)系
 1.15 波紋仿真模擬
 1.16 解算
 1.17 將仿真模擬數(shù)據(jù)町視化
 1.18 線(xiàn)仿真模擬
第2章 粒子
 2.1 簡(jiǎn)單粒子體系(粒子SOP)
 2.2 發(fā)射
 2.3 經(jīng)過(guò)網(wǎng)絡(luò)的粒子數(shù)據(jù)流
 2.4 施力
 2.5 對(duì)曲面做出反應(yīng)
 2.6 限制粒子速度
 2.7 吸引或排斥粒子
 2.8 Follow一個(gè)或多個(gè)引導(dǎo)
 2.9 給中心點(diǎn)設(shè)置軌道
 2.10 導(dǎo)出到模型
 2.11 對(duì)events做出反應(yīng)
 2.12 如何使用組控制粒子模擬
 2.13 故障解決
 2.14 Instance和渲染
 2.15 透明sprites
 2.16 檢查屬性
 2.17 從幾何圖形上轉(zhuǎn)移屬性
 2.18 手動(dòng)設(shè)置屬性
 2.19 使用幾何圖形
 2.20 粒子提醒與技巧
 2.21 矢量和分向量定義
 2.22 將力矩可視化
第3章 動(dòng)力學(xué)節(jié)點(diǎn)(一)
 3.1 Gas Field to Particle
 3.2 Gas Geometry To SDF
 3.3 Gas Particle To Field
 3.4 Gas Particle To SDF
 3.5 Gas Sand Forces
 3.6 Instanced Object
 3.7 ODE Solver
 3.8 ODE Configure Object
 3.9 POP對(duì)象
 3.10 POP Solver
 3.11 POP Shape Match
 3.12 Pump Relationship
 3.13 Pyro Solver
 3.14 RBD Pin Constraint
 3.15 RBD Spring Constraint
 3.16 RBD點(diǎn)對(duì)象
 3.17 RBD Fractured Object
 3.18 RBD Object
 3.19 RBD Hinge Constraint
 3.20 RBD Keyframe Active
 3.21 RBD Angular Spring Constraint
 3.22 RBD 解算器
 3.23 RBD Visualization
第4章 動(dòng)力學(xué)節(jié)點(diǎn)(二)
 4.1 RBD Configure Object
 4.2 RBD 角度約束
 4.3 RBD Glue Object
 4.4 RBD State
 4.5 RBD Auto Freeze
 4.6 Sand Object
 4.7 Sand Solver
 4.8 Sand Configure Object
 4.9 SBD Pin Constraint
 4.10 SBD Spring Constraint
 4.11 Scalar Field
 4.12 SOP Geometry
 4.13 SOP Solver
 4.14 Vector Field
 4.15 Gas Up Res
 4.16 VOP Force
 4.17 Scalar Field
 4.18 Scalar Field Visualization
 4.19 波紋對(duì)象
 4.20 波紋解算器
 4.21 Ripple Configure Object
 4.22 Thin Plate/Thin Plate Collider
第5章 動(dòng)力學(xué)節(jié)點(diǎn) (三)
 5.1 Cloth/Cloth Collider
 5.2 Cloth Material
 5.3 Cloth Object
 5.4 布料縫合約束
 5.5 Cloth Solver
 5.6 Cloth Visualization
 5.7 Cloth Configure Object
 5.8 Cloth/Volume Collider
 5.9 Cloth Physical Parameters
 5.10 Reference Frame Force
 5.11 Field Force
 5.12 Magnet Force
 5.13 SubNetwork
 5.14 Spring Constraint Relationship
 5.15 Ground Plane
 5.16 Terrain Object
 5.17 Point Force
 5.18 Point Collider
 5.19 OBJ Position
 5.20 Multiple Solver
 5.21 Partition
 5.22 Split Object Stream
 5.23 分組
 5.24 Group Relationship
第6章 動(dòng)力學(xué)節(jié)點(diǎn)(四)
 6.1 風(fēng)力
 6.2 Fan Force
 6.3 Copy Objects
 6.4 Copy Object Information
 6.5 復(fù)制數(shù)據(jù)
 6.6 Copy Data Solver
 6.7 RBD Solver
 6.8 Blend Solver
 6.9 Blend Factor
 6.10 Active Value
 6.11 Geometry Copy
 6.12 Merge
 6.13 Script Solver
 6.14 Static Solver
 6.15 Static Object
 6.16 Matrix Field
 6.17 Matrix Field Visualization
 6.18 Uniform Force
 6.19 空對(duì)象
 6.20 Empty Relationship
 6.21 Empty Data
 6.22 Null
第7章 動(dòng)力學(xué)節(jié)點(diǎn)(五)
 7.1 Particle Fluid Object
 7.2 Particle Fluid Emitter
 7.3 粒子流體解算器
 7.4 Particle Fluid Configure Object
 7.6 Link to Source Object
 7.7 Fluid Object
 7.8 Fluid Solver
 7.9 流體力
 7.10 Fluid Configure Object
 7.11 Anchor: Object Point Id Position
 7.12 Anchor: Object Point Id Rotation
 7.13 Anchor: Object Point Group Rotation
 7.14 Anchor: Object Point Group Position
 7.15 Anchor: Object Point Number Position
 7.16 Anchor: Object Point Number Rotation
 7.17 Anchor: Object Primitive Position
 7.18 Anchor: Object Space Rotation
 7.19 Anchor: Object Space Position
 7.20 Anchor: World Space Position
 7.21 Anchor: World Space Rotation
 7.22 Anchor: Align Axis
 7.23 Gas Embed Fluid
第8章 動(dòng)力學(xué)節(jié)點(diǎn)(六)
 8.1 Collider Label
 8.2 Collide Relationship
 8.3 Gas DSD
 8.4 Gas DSD Solver
 8.5 Gas DSD Configure Object
 8.6 Gas Lookup
 8.7 Gas SPH Force
 8.8 Gas SPH Density
 8.9 Gas Correct By Markers
 8.10 Volume Vop
 8.11 Gas Elasticity
 8.12 Gas Adjust Elasticity
 8.13 Gas Adjust Coordinate System
 8.14 Gas Vortex Confinement
 8.15 Gas Feedback
 8.16 Gas Seed Markers
 8.17 Gas Seed Particles
 8.18 Gas Analysis
 8.19 Gas Buoyancy
 8.20 Gas Upres Object
 8.21 Gas Build Relationship Mask
 8.22 Gas Build Collision Mask
 8.23 Gas Calculate
第9章 動(dòng)力學(xué)節(jié)點(diǎn)(七)
 9.1 Gas Compute Particle Attributes
 9.2 Gas Enforce Boundary
 9.3 Gas Intermittent Solve
 9.4 Gas Cross
 9.5 Gas Diffuse
 9.6 Gas Particle Forces
 9.7 Gas Particle Pressure
 9.8 Gas Particle Move To Iso
 9.9 Gas Blur
 9.10 Gas Match Field
 9.11 Gas Advect
 9.12 Gas Surface Snap
 9.13 Gas Surface Tension
 9.14 Gas Combustion
 9.15 Gas Burn Geometry Objects
 9.16 Gas Burn Geometry
 9.17 Gas Velocity Stretch
 9.18 Gas Reduce
 9.19 Gas Fetch Fields to Embed
 9.20 Gas Volume Ramp
 9.21 Gas Project Non Divergent
 9.22 Gas Extrapolate
 9.23 Gas External Forces
第10章 動(dòng)力學(xué)節(jié)點(diǎn)(八)
 10.1 Gas Net Field Border Exchange
 10.2 Gas Net Slice Exchange
 10.3 Gas Net Slice Balance
 10.4 Gas Net Fetch Data
 10.5 Gas Vorticle Geometry
 10.6 Gas Vorticle Forces
 10.7 Gas Vorticle Recycle
 10.8 Gas Dissipate
 10.9 Gas Rest
 10.10 Gas Feather Field
 10.11 Gas Strain Forces
 10.12 Gas Strain Integrate
 10.13 Gas Integrator
 10.14 Gas Reinitialize SDF
 10.15 Gas Resize Field
 10.16 Gas Resize Fluid
 10.17 Sphere Edge Tree
 10.18 Sphere Point Tree
 10.19 Container
 10.20 Delete
 10.21 Vector Field
 10.22 Vector Field Visualization
 10.23 Two State Constraint Relationship
第11章 動(dòng)力學(xué)節(jié)點(diǎn)(九)
 11.1 Velocity Impulse Force
 11.2 Index Field
 11.3 Index Field Visualization
 11.4 Fetch Data
 11.5 Volumetric Representation-
 11.6 Volume/Volume Collider
 11.7 Impulse Force
 11.8 Net Fetch Data
 11.9 Position
 11.10 Position From Point
 11.11 File
 11.12 File Data
 11.13 Vortex Force
 11.14 No Collider
 11.15 No Constraint Relationship
 11.16 Physical Parameters
 11.17 Wire Elasticity
 11.18 Wire Object
 11.19 Wire Solver
 11.20 Wire Visualization
 11.21 Wire Configure Object
 11.22 Wire Plasticity
 11.23 Wire Physical Parameters
 11.24 Wire Angular Spring Constraint
 11.25 Wire Angular Constraint
 11.26 Wire Glue Constraint
 11.27 Wire/Volume Collider
第12章 動(dòng)力學(xué)節(jié)點(diǎn)(十)
 12.1 Modify Data
 12.2 Rendering Parameters
 12.3 Rendering Parameters Volatile
 12.4 Smoke Object
 12.5 Smoke Solver
 12.6 Smoke Configure Object
 12.7 Slice by Plane
 12.8 Slice Along Line
 12.9 Squishy Object
 12.10 Apply Relationship
 12.11 Apply Data
 12.12 Affector
 12.13 Hard Constraint Relationship
 12.14 Constraint
 12.15 Constraint Relationship.
 12.16 Motion
 12.17 Noise Field
 12.18 Mask Field
 12.19 Gravity Force
 12.20 Switch Value
 12.21 Switch Solver
 12.22 Switch
 12.23 Gas Wavelets
 12.24 Drag Force

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