日韩精品 中文字幕 动漫,91亚洲午夜一区,在线不卡日本v一区v二区丶,久久九九国产精品自在现拍

注冊 | 登錄讀書好,好讀書,讀好書!
讀書網(wǎng)-DuShu.com
當(dāng)前位置: 首頁出版圖書科學(xué)技術(shù)計算機/網(wǎng)絡(luò)軟件與程序設(shè)計其他編程語言/工具易讀代碼的藝術(shù)(影印版)

易讀代碼的藝術(shù)(影印版)

易讀代碼的藝術(shù)(影印版)

定 價:¥39.00

作 者: (美)博斯韋爾,(美)富徹 著
出版社: 東南大學(xué)出版社
叢編項:
標(biāo) 簽: 程序設(shè)計

ISBN: 9787564134471 出版時間: 2012-06-01 包裝: 平裝
開本: 16開 頁數(shù): 190 字?jǐn)?shù):  

內(nèi)容簡介

  作為程序員,我們經(jīng)??吹揭恍┏錆MBug、讓我們頭痛不已的丑陋代碼。在過去五年中,《易讀代碼的藝術(shù)(影印版)》的作者博斯韋爾(DustinBoswell)和富徹(TrevorFoucher)分析了許多這樣的“糟糕代碼”(這些代碼有很多是出自于他們自己之手),他們試圖厘清為什么這些代碼如此糟糕以及如何改進這些代碼。他們得出的結(jié)論是:你必須寫出讓他人(這里也包括你自己)花費最少時間能夠理解的代碼。

作者簡介

  Dustin Boswell,畢業(yè)于加州理工學(xué)院,在谷歌公司從事過五年的Web信息采集基礎(chǔ)設(shè)施和廣告營銷計劃的研究工作。他先后構(gòu)建過多個Web站點,目前的主要研究興趣在于大數(shù)據(jù)的處理和機器學(xué)習(xí)領(lǐng)域的相關(guān)技術(shù)。Trevor Foucher,過去十年中先后在微軟公司擔(dān)任Windows及安全相關(guān)產(chǎn)品的工程師、經(jīng)理和技術(shù)領(lǐng)導(dǎo)者的職務(wù),現(xiàn)任職于谷歌公司,主要從事谷歌廣告營銷計劃和搜索基礎(chǔ)設(shè)施的研究工作。

圖書目錄

PREFACE
PREFACE
CODE SHOULD BE EASY TO UNDERSTAND
What Makes Code "Better"?
The Fundamental Theorem of Readability
Is Smaller Always Better?
Does Time-TilI-UnderstandinR Conflict with Other Goals?
The Hard Part
Part One SURFACE-LEVEL IMPROVEMENTS
PACKING INFORMATION INTO NAMES
Choose Specific Words
Auoid Generic Names Like Imp and retual
Prefer Concrete Names ouer Abstract Names
Attachin9 Extra Information to a Name
How Lon.g Should a Name Be?
Use Name Formatting to Conuey Meaning
Summary
NAMES THAT CAN'T BE MISCONSTRUED
Example: FilterO
Example: Clip(text, length)
Prefer rain and max for (Inclusiue) Limits
Prefer first and last for Inelusiue RanRes
Prefer herin and end for.lnclusiue/Exclusiue RanRes
NaminR Booleans
MatchinR Expectations of Users
Example: EualuatinR Multiple Name Candidates
Summary
ESTHETICS
Why Do Aesthetics Matter?
BearranRe Line Breaks to Be Consistent and Compact
Use Methods to Clean Up IrreRularity
Use Column AliRnment When Helpful
Pick a MeaninRful Order, and Use It Consistently
OrRanize Declarations into Blocks
Break Code into "Parafgraphs"
Personal Style uersus Consistency
Summary
KNOWING WHAT TO COMMENT
What NOT to Comment
Becordin9 Your Thouyhts
Put Yourself in the Reader's Shoes
Final Thoughts--Getting Over Writer's Block
Summary
6 MAKING COMMENTS PRECISE AND COMPACT
Keep Comments Compact
Avoid Ambiguous Pronouns
Polish Sloppy Sentences
Describe Function Behavior Precisely
Use Input/Output Examples That Illustrate Corner Cases
State the Intent of Your Code
"Named Function Parameter" Comments
Use Information-Dense Words
Summary
Part Two SIMPLIFYING LOOPS AND LOGIC
MAKING CONTROL FLOW EASY TO READ
The Order of Arguments in Conditionals
The Order of if/else Blocks
The ?: Conditional Expression (a.k.a. "Ternary Operator")
Avoid dogwhile Loops
Returning Early from a Function
The Infamous goto
Minimize Nesting
Can You Follow the Flow of Execution?
Summary
BREAKING DOWN GIANT EXPRESSIONS
Explainin9 Variables
Summary Variables
Using De Morgan's Laws
Abusing Short-Circuit Logic
Example: Wrestling with Complicated Logic
Breaking Down Giant Statements
Another Creative Way to Simplify Expressions
Summary
VARIABLES AND READABILITY
Eliminatinfg Variables
Shrink the Scope of Your Variables
Prefer Write-Once Variables
A Final Example
Summary
Part Three REORGANIZING YOUR CODE
EXTRACTING UNRELATED SUBPROBLEMS
Introductory Example: findClosestLoeationO
Pure Utility Code
Other General-Purpose Code
Create a Lot of General-Purpose Code
Project-Specific Functionality
Simplilying an Existing Interface
Reshaping an Interface to Your Needs
Taking Things Too Far
Summary
ONETASK ATA TIME
Tasks Can Be Small
Extracting Values from an Object
A Larger Example
Summary
TURNING THOUGHTS INTO CODE
Describing Logic Clearly
Knowing Your Libraries Helps
Applying This Method to Larger Problems
Summary
WRITING LESS CODE
Don't Bother Implementing That Feature--You Won't Need It
Question and Break Douan Your Requirements
Keeping Your Codebase Small
Be Familiar with the Libraries Around You
Example: Using Unix Tools Instead of Coding
Summary
Part Four SELECTED TOPICS
TESTING AND READABILITY
Make Tests Easy to Read and Maintain
What's Wrong with This Test?
Making This Test More Readable
Making Error Messages Readable
Choosing Good Test Inputs
Naming Test Functions
What Was Wrong with That Test?
Test-Friendly Deuelopment
Going Too Far
Summary
DESIGNING AND IMPLEMENTING A "MINUTE/HOUR COUNTER"
The Problem
Defining the Class Interface
Attempt 1: A Naiue Solution
Attempt 2: Conueyor Belt Design
Attempt 3: A Time-Bucketed Design
Comparing the Three Solutions
Summary
FURTHER READING
INDEX

本目錄推薦

掃描二維碼
Copyright ? 讀書網(wǎng) rgspecialties.com 2005-2020, All Rights Reserved.
鄂ICP備15019699號 鄂公網(wǎng)安備 42010302001612號