Unit 1 Understanding Maya Part 1 General Operation Commands Part 2 Technical and Practical Reading Passage A How Maya Works Passage B The Dependency Graph Part 3 Language Focus Function and Use Part 4 Extended Reading Passage C Animating in Maya Unit 2 Polygon Basics Part 1 General Operation Commands Part 2 Technical and Practical Reading Passage A What Is Polygon Passage B Polygonal Spaceship Part 3 Language Focus Definition Part 4 Extended Reading Passage C Creating a More Organic Look Unit 3 NURBS Principle NURBS Part 1 General Operation Commands Part 2 Technicaland Practical Reading Passage A NURBS Spaceship (1) Passage B NURBS Spaceship (2) Part 3 Language Focus Instructions Part 4 Extended Reading Passage C NURBS Spaceship (3) Unit4 Skeleton Setup Part 1 General Operation Commands Part 2 TechnicaLand Practical Reading Passage A Building Leg Skeletons Passage B Creating Backbone, Neck, and Head Part 3 Language Focus Sequence Part 4 Extended Reading Passage C Setting Up Skeleton for Your Character Unit 5 Binding IK Part 1 GeneralOperation Commands Part 2 Technicaland Practical Reading Passage A Forward vs. Inverse Kinematics Passage B Adding IK to Melvin's Legs Part 3 Language Focus Means and Tools Part 4 Extended Reading Passage C Control Objects Unit 6 Animating a Walk Part 1 General Operation Commands Part 2 Technical and Practical Reading Passage A Animating Melvin Passage B Animating the Walk Part 3 Language Focus Purpose Part 4 Extended Reading Passage C Cycling the Animation Unit 7 Rigid Body Dynamics Part 1 GeneralOperation Commands Part 2 Technical and Practical Reading Passage A What Is a Rigid Body Passage B A Bowling Alley Part 3 Language Focus Structure and Composition …… Unit 8 Particles Unit 9 Particle Expression Unit 10 Controlling Renders